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Let’s start with the basics, and together we’ll build your skills one line of code at a time. Within these tutorials we will focus on python since most of AI today is being build using python. Ready to dive in? 🚀
Guess the Number Game
Python Tutorial 1: Guess the Number Game
Program Description
Welcome to your first Python project! In this tutorial, we'll build a classic "Guess the Number" game. The computer will think of a secret number between 1 and 20, and you'll have a limited number of tries to guess it. The program will give you hints if your guess is too high or too low. It's a great way to learn about basic Python concepts like variables, loops, input/output, and conditional logic.
Illustration
(Imagine a simple, friendly graphic here. Perhaps a stylized question mark block, or a cartoon character thinking of a number surrounded by colorful numbers 1-20.)
Tutorial Sections: Let's Build Step-by-Step!
Section 1: Setting Up and Importing `random`
Goal: Prepare our program and get the tool needed to generate a random number.
Explanation: Every Python program starts executing from the top. First, we need to tell Python that we want to use functions from its built-in random
module. This module contains functions for generating random numbers, which is perfect for our game's secret number.
Code:
# Import the random module to generate random numbers
import random
What it means: The import random
line makes all the functions inside the random
module available for us to use later in our code.
Section 2: Generating the Secret Number
Goal: Make the computer choose a secret number.
Explanation: Now that we have the random
module, we can use its randint()
function. This function takes two numbers (a starting and an ending number) and returns a random whole number between them (inclusive). We'll store this secret number in a variable called secret_number
. Variables are like containers that hold information.
Code:
# Generate a random integer between 1 and 20 (inclusive)
secret_number = random.randint(1, 20)
What it means: We create a variable named secret_number
and assign it the value returned by random.randint(1, 20)
. The computer now secretly knows the number the player needs to guess.
Section 3: Getting the Player's Guess (Introduction to Loops)
Goal: Ask the player for their guess and repeat this process a few times.
Explanation: We want to give the player multiple chances. A for
loop is perfect for repeating a block of code a specific number of times. We'll set it up to run 6 times, giving the player 6 guesses. Inside the loop, we'll use the input()
function to ask the player for their guess and the int()
function to convert their typed text into a whole number (integer) that we can compare with our secret_number
. We store their guess in a variable called guess
.
Code:
# Give the player 6 guesses
print('I am thinking of a number between 1 and 20.')
print('You have 6 tries to guess it.')
for guesses_taken in range(1, 7): # Loop 6 times (from 1 up to, but not including, 7)
print('Take a guess:')
guess = int(input()) # Get input and convert to integer
# (We'll add the comparison logic in the next step)
What it means: The print()
lines display messages to the player. The for guesses_taken in range(1, 7):
line starts a loop. The code indented below it will run 6 times. In each run, it asks for input, converts it to an integer, and stores it in the guess
variable. guesses_taken
keeps track of which guess number we're on (1, 2, 3, 4, 5, 6).
Section 4: Comparing the Guess (Conditional Logic)
Goal: Check if the player's guess is too high, too low, or correct.
Explanation: Inside the loop, after getting the guess, we need to compare it to the secret_number
. We use if
, elif
(else if), and else
statements for this. These are called conditional statements – they run different code blocks depending on whether a condition is true or false.
Code (to be placed inside the for
loop from Section 3):
if guess < secret_number:
print('Your guess is too low.')
elif guess > secret_number:
print('Your guess is too high.')
else:
break # This condition means guess == secret_number. Stop the loop!
What it means:
if guess < secret_number:
If the number inguess
is less than thesecret_number
, print "Your guess is too low."elif guess > secret_number:
Otherwise (if the first condition was false), check ifguess
is greater thansecret_number
. If true, print "Your guess is too high."else:
If neither of the above conditions was true, it means the guess must be equal to the secret number. Thebreak
statement immediately exits thefor
loop because the player guessed correctly.
Section 5: Handling the Game End (Correct Guess)
Goal: Tell the player if they guessed correctly and how many tries it took.
Explanation: After the loop finishes, we need to know why it finished. Did the player guess correctly (causing the break
), or did they run out of tries? We can check if the final guess
matches the secret_number
. If it does, we congratulate them. The guesses_taken
variable from the loop conveniently holds the number of guesses they used.
Code (to be placed after the for
loop):
# This code runs after the loop finishes
if guess == secret_number:
print(f'Good job! You guessed my number in {guesses_taken} guesses!')
# (We'll handle the "out of guesses" case next)
What it means: The if guess == secret_number:
checks if the last guess stored in the guess
variable is equal to the secret_number
. If true, it prints a success message, using an f-string (f'...'
) to easily include the value of the guesses_taken
variable in the message.
Section 6: Handling the Game End (Out of Guesses)
Goal: Tell the player they lost if they didn't guess the number within 6 tries.
Explanation: If the loop finished without the player guessing correctly (meaning the break
statement was never reached), the final guess
will not be equal to the secret_number
. We add an else
block to the if
statement from Section 5 to handle this case.
Code (completing the code from Section 5):
if guess == secret_number:
print(f'Good job! You guessed my number in {guesses_taken} guesses!')
else:
# The loop finished, but the guess was not correct
print(f'Nope. The number I was thinking of was {secret_number}.')
What it means: If the condition guess == secret_number
is false when the code after the loop runs, the else
block is executed. This tells the player they didn't guess correctly and reveals the secret_number
.
Congratulations! You've just walked through the steps to create a complete Python program using HTML for display. You can copy this HTML structure for your website. Remember that the Python code itself needs to be run in a Python environment, not directly in the browser (unless using specific tools like PyScript).